
The new 'honour' resource is accumulated by you setting about accomplishing tasks that have a certain chivalric bent to them. For example, the aforementioned Lordiness. Stronghold 2 expands the basics in a number of ways, while trying hard to increase the depth of the simulation with altogether new features. The premise was a simple one: build and besiege castles, in an RTS-style world. Yes.īetween them, Stronghold and its skirmish-based 1.5 sequel Stronghold: Crusaders managed to be something of a sleeper hit, selling one and a half million copies to would-be castle architects and defenders. And with Stronghold 2, Firefly are attempting to bring you closer to that experience of Lordhood than previously thought possible. Being able to gorge yourself to gastric-gut-explosions? Now that's a job. One would be strange enough, but the number of monarchs whose guts have been ripped asunder by one-too-many jellied eels is frightening.

Check how many rulers have their cause of death listed as consuming a 'surfeit of lampreys'. Don't just take my word for it - turn your eyes towards the secondary evidence of the history books.
